This Summer I started using a combination of techniques and software to design a real time game engine animation using hand key, motion capture, existing models and avatars plus a toon-styled render engine to create narrative cinema. The question I asked myself was = "Is there a workflow for creative and dramatic…
I continue to evolve my skills with IClone and will work diligently in documenting my progress. Most of my notes are found alongside the YouTube post itself. Here I shall Keep a record of my progress. Toon Characters Using the defacto Stout character, I brought a figure into IC and animated/textured/toned to see what can…