Hey all, I am going to call this project finished, I have added the light sources and made a night scene aswell ( the fire particles are unreal default ),it's been a fun ride and I really appreciated all the positive comments and feedback I got from the Polycount community :) it has been featured on 80.lv and for those…
Small update worked on the edges for a bit, not too happy with the texture yet so any feedback on that is greatly appreciated :), hope you guys like it. Also the highpoly for the ledge, to break up all the scene shots so far :)
Hey, thanks for the feedback all :), totally agree about the black background on the pots, at first I thought it was because of the quick lighting setup, but I think you guys are right, I will do another pass on the material later on.
Hey all, apologies for the not so frequent updates but I do this thing next to my studies so it's kind of hectic sometimes :) I've finally taken care of the blockout square pillar, it was about time i'd say , I also added a tree, and some more silhoute along the roof, hope you guys like it and CC is very very very much…