Allegorithmic has some decent Youtube videos, there's a few guidelines that I like to have. 1. Work in black and white as long as possible, it's quicker/cheaper to generate, and it's less messy to add it all in the end. 2. Try to group nodes and think in layers, it's very easy to get messy with your graphs, but try to…
I've been waiting a for Substance Painter to go on sale for awhile now (note: wait till Christmas/summer before you buy any software). Words can't explain how amazing and helpful this software is for 3D artists. In my opinion it's far superior to Quixel suite.