Hi, Does anyone know a way to automatically select all hard edges of a mesh? If I import an .obj file from Blender with creased edges to Maya it looks like they get imported as hard edges. Now all I want to do is to convert the Hard Edges into Creased Edges. Or if anyone knows a way to directly import Creased Edges into…
Select all the objects you want to edit, then go to Select--->Use Constraints... With: Constrain: All and Next Properties--->Smoothing: Hard When you're done, click on Close and Reset.