This grass looks great, very realistic I like how it pretty much covers the entire ground instead of just being a few patches over a tiled ground texture.
This looks awesome. I love the realistic lighting you are getting with the grass shader. Could you possible share some specifics on how that grass was created? Keep up the good work!
omg guys you are doing great job!Everything looks so realistic. Could you please share some tips how you did grass and trees? Did you use speedtree or something like this?
Well that feedback is hard to implement, no guarantee! ;) Here's the grass layer btw. Still needs some different meshes to be thrown in the mix and some tweaks to the material to make it look realistic, but worth sharing. Edit: Some quick tweaks.
Idle Animation - 99% finished. It's subtle but we're going for as realistic as we can make it. That goes right down to the soft breathing of the soldiers (which is only noticeable from the side perspective). https://www.youtube.com/watch?v=ufgBRdOng98
Florian and I review his progress with the German Tiger I tank. We're at the moment going for the most realistic depiction of tank combat we can manage. If this however ends up not being as much fun for players we'll end up toning the simulation aspect down for playability. And as always we would be ever grateful if you…
Wow, it really DOES look like Normandie. You guys must have done a great deal of research to hit so close to home. I'm not from there but pretty close and it definitely has the vibe you get walking in the countryside on a rainy day. Outstanding job! Just one thing about the road, and I know you'll get there - countryside…
Aleksa finally wrapped up his M12 Trench Gun for Our Ghosts of War. How's it look? It's been in development for the past three weeks and I'm personally very happy with the results. The MG42 and a Panzer IV tank turret were also finished up this week and I'll have renders of those soon. I've been doing a lot of planning for…