A good technically based artist is not an easy thing to come by, its a HUGE point towards getting hired in the industry. like FULGORE said, learning shader/material creation at a very technical level, being able to read script/code to help build and understand dynamic world events, being able to light environments very…
Substance Painter is pretty cool, it seems to focus on painting on the actual model. It also has a really cool particle painting simulation, which can be useful. Substance Designer is probably a bit more suited for traditional texture work though. It can be a little tedious and overwhelming at first trying to get used to…
^^What he said. It's a term applied in anything art-related, such as how vector-based artwork is basically non-destructive in that you can easily scale it up so it's the size of a billboard or shrink it down so it fits on a business card. (That's why almost all corporate logos are done as illustrator files/vector-based) If…
Nice! Great information. Thanks a lot, man. Yeah, I'll check out those e-books and give Designer a look. I have a little bit of experience with node based editing when I was playing around with compositing, so hopefully it isn't too much of a shellshock.
One last question and I'll leave ya'll alone lol Someone earlier said that it was a smart idea to make textures that aren't destructive. When it comes to creating a texture, is it considered destructive if I model something out in zbrush first, then bring it into a texture program? Or is it only non-destructive to do…
Knowledge of how shaders work, how to edit them in whatever tool you'll be using - whether it's node-based or what have you. Best ways to approach textures based on the tools you'll be using, e.g. what's going to work best with the streamer. Also things like obscure Max features - hiding by element, layers that the…
Is there a good thread for a quick explanation of what all the different pieces of software do and what they're best for? I've been reading and I've seen quite a few different software packages talked about, but I don't know if one is better than the other in certain areas. For example, I've read that Marvelous Designer is…