I am using unity and created a simple animation for a box to move up and down on the why axis. I got it to work. I then duplicated the object and moved it but when i hit play it goes back to the original position to do the animation instead of doing the animation from that new position..now i get why it does it..because i…
The best way would be to make a new Empty GameObject (Parent) and make the box a child of the Parent. Animate your box again. After you duplicate the Parent, you can position the second Parent and the box's animation will play relative to the Parent instead of the world.