I bumped into this old thread but coincidence. Talking about the ZBrush renders + Photoshop layering you can have a look at the following tutorials to better understand the process: - Bardford Smith - ZBrush Tiling Textures in 2.5D: Parts 4-6: http://bradfolio.com/tutorials/zbrush-tiling-textures-2d-4-6/ - Tobias Koepp -…
Hey guys, My dream is to create my own game with impressing environment which uses stylized/hand painted textures, cool animations and camera movement and a complex combat system. So I asked myself where should I start and I think the best is to learn modeling/sculpting and texturing first and later I can learn animation…