I am attempting to use Blender at the moment, I usually use max, however this is a student license. Does anyone know if there are any plugins or themes for Blender which make it similar to the controls and layout of max?
I know this is late reply but maybe new guys looking to same subject in blender 2.80 too. yeah, there is an add-on under development Called BsMax. that just mimicking the other 3D software's UI for who want use blender with habits from other 3D softwars. I hope you enjoy BsMax & Bledner
Nasser your work is simply amazing for former user of max it made the transition as painless as possible given the amount of drawback in the current blender architecture. You are very talented and i can't wait to see how far you will bring blender to a fast modeling tool because as it is even in 2.8 it is far from…
The 3DS Max preset nearly rendered the program useless to me because all the documentation/tutorials are written for the defaults. I ended up just using the defaults and I customize the keys as I need them, rather than loading an entire preset. The thing that helped the most for me was rSelection and rRMB. I found them via…
I don't know to what extent you need Blender to remind you of Max, but I will suggest that you might feel more at home with Quad View mode, which you can toggle with Ctrl Alt Q. You'd also be better taking Prime8's advice with switching the default "Select" button from RMB to LMB (File > User Preferences > Input > Select…
When you start Blender you can chose a Max or Maya preset from the splash screen, this is already included in Blender, no need to install additional plug-ins. I cannot tell how well it is imitating the Max layout since I never used it and have basically no experience with Max either. You could also just give the original…
Dont forget theres an official keymap change coming anyways and from what I am seeing it will be more far more conventional. So trying to force muscle memory to adapt to the blender default is a bit of a pointless endeavor at this point. The tutorials btw will mention whats being done, its not hard to find out what it is…
The Max preset is what made Blender usable for me; I did have to make some tweaks to the defaults. Most notably, E is shared by both rotate and Extrude depending on the mode; I changed all the Extrude functions to Shift-E. On a Mac (currently using a borrowed one as a secondary machine) I had to assign the Delete key…