That's true. I quickly did it with curve extrude. Cleaned it up a little bit but kept most of the details for a nice smooth tube. Model is at 10k tri Also finished unwrapping uvs
@Poinball I am just curious, How did you do the Duct tape texture? did you just get a real life image and then got a normal map from it? or did you sculpt it? I was also wondering how you got the center tubing which attaches to the bike handle without a crease at the part where the two tubes join together? On another note…
ah my bad! sorry :P Oh ok awesome, I sculpted the creases but struggling with the grid like undertone of the tape :\ I might have another go at the tubes I've done as I am not hugely happy with them. Thanks for the info though dude! :)
Hey @ross185, since @Poinball didn't upload the images but quoted them, I guess you meant to ask me? :) Duct tape was sculpted, and after that I created an custom alpha with some additional "grid" texture to push it further. For the tubes joining together I used ZModeler and I simply avoided using extra edge loops or…
@supersnakelx It's looking good man, the only critique to help you out a bit would be more material definition on the pipes. Maybe look at getting a roughness map on them, the can at the end should be have some more specularity on it to make it look more like aluminium :) Also the handle grip has the same texture as the…