Here's an example to play with, a better way to approach a road in Max. There are many ways to do this though. http://ericchadwick.com/examples/files/2015-05-05_road-loft-max2015.zip You'll need to tweak this to make it pretty, but should give you a basis to start from. Note: Your normal maps should never be JPG format.…
If you're making game assets, the best way to show them off is in a game engine. That is, if you ever want a job working in game development. Game devs don't care about V-Ray skills, as much as they care about game engine skills. Besides, rendering in V-Ray requires time to set up materials to work with V-Ray, and…