There are a few FBX export tools floating around. I wrote this one specifically for use with Unreal4: https://dl.dropboxusercontent.com/u/2336353/FBXport_v1.02.ms Set the path: CLick the [...] and browse to the Unreal Project. Usually C:\Users\USER_NAME\Documents\Unreal Projects\MY_PROJECT No need to target the content…
turbo tools looks interesting enough to download and try - http://www.scriptspot.com/3ds-max/scripts/turbotools-making-your-workflow-that-much-faster Edit: Cancel that....doesn't load at all in 2014