I would like to see it that way Carbon14 but that is not what will happen. How it is different is that Modding is hobby. Not a job. It is a labour of love to create a change to an existing game. If you wish to make money of this then that is fine. Take the skills you learned while modding (art, code, managing community…
The value of the split really depends on whether or not this actually works and people are willing to buy mods. Frankly I'd be happy with 5% if that meant making $30k for a pack of items or something. Gumroad does not provide the same thing, discoverability on gumroad is non-existent, you're in charge of your own store…
I think what they really need to do to make amends is create a series of games across multiple IP's with an incredibly easy to overwrite file structure, then release a few tools to help people create quests and change the game mechanics, but they have to be robust enough to include a custom scripting system, then also make…
You're way to narrow-minded and everything isn't about money, you've gotta think about the future. Let's just sum up what they earned from releasing their mod tools for Witcher 2. +Goodwill from the Witcher community. +A small mod community that are used to their engine. +A new employee! +A learning experience. -Lost money…