They did a lot initially, and that's why they deserve a cut. But since they're doing absolutely nothing now, it's purely passive income without any effort at all. As such, they don't deserve a particularly large cut compared to the people actively working with the mods. Including Valve, who at least maintain the workshop…
That does seem more reasonable if a decent percentage goes toward the original game dev, at least at the start this might encourage game developers to include steam workshop functionality I suppose. I still honestly think the split should be closer to 50% to the artist and 20% to valve, 30% to the original company etc and…
This is train wreck, you can't lie to the internet and hope to get away with it, especially for a hobby. As the old saying goes, "take my job and I can put an end to my life, but only after I put an end to yours for my hobby". First mistake was even attempting to silence the community on the Workshop. Thats like telling…