I think the opacity from the roots are extending too far out. I found this breakdown helpful(https://www.artstation.com/artwork/lakRG). the opacity at the roots only extends a small amount into the main bulk of the hair. I agree with TeriyakiStyle. I think there needs to be some layers. You can try looking at the tutorial…
You should be able to arrange some custom arrangement point taken from the same models and use them for your custom model. You should export the data from MD then reimport the sample character data (the ones that are to be use for the arrangement points) onto your custom mesh, and then rearrange the cylindrical shapes onto…
Beginning base polypaint of the skin. My desire is to make this as photo real as possible, but I'm not sure how to go about that with purely brush-based means. @ysalex old tutorials have been very helpful though. If I'm supposed to use photo references where the skin lacks shadow, can anyone point me to a free resource for…
Hey Brian! That song and music video is awesome :) Clothes look awesome. I do agree with the critiques you've been given, especially Kangas as he's said a lot of what I was going to say lol. The face still needs a lot of work in my opinion.. But yeah, as Kanga mentioned the hamstrings don't look like that. If you haven't…
Thanks, @SveinY ! I added a red SSS map, but it doesn't look like it did anything just yet (no changes whatsoever)? I'll need to investigate what's going on. I'm using Toolbag's tesellation to round off the blockiness of the hair, and hopefully that softens the look some. So, I think I've figured out my hair solution going…