@Nuclear angel: I've been coding before in unity before. So I recomend just diving in to the beginner tutorial and checking up their collection, but I used this tutorial to make Last Invader. :)
@Christian Nordgren: Did you use a tutorial to create the AI for the enemies or did you use previous knowledge to create it? If you used a tutorial, could I possibly have a link to it please?
Your game is looking great! You mentioned a tutorial though that you used to get started with scripting and such in Unity, which tutorial was that? Also, is there anywhere I can play this goodness? Thanks in advance ^^
Hey, I noticed a very small bug when playing the game. The large twin barrelled tanks still target the player when they are dead. I would of posted a bug report on Kong, but I cant play it when signed into my account :P @Nuclear angel: There is also a very helpful tutorial on Youtube, link here, which has a few additional…
PixelBaka: The explosions are just made with unitys particle system. Nothing fancy at all, I could give you the prefab if you want to look at? But I am not currently willing to share the whole project. Most code I have been using can be found at this tutorial:…
Thanks guys! Here is a little thing I wanted to share when I started in doing the devlog: Most of the textures. (part from FX, UI or special things) is using a single 16x16 texture which I am very happy with. There is room for much more color space to deal with if I would need that! @gruntpunch: No the character does not…