Also, the "Edge Extrusion" Method does not work for the edge that I want straightened since it basically straightens the edge at the wrong placement. If you use edge constraints the angle of the edge is still wrong. Thinking about a workaround right now where I make a duplicate of my tire and re-arrange needed edges and…
No problem :) To answer the first point I'd select the straight edge and extrude it with no height. It needs a bit of clean up but you get an edge that's perfectly equidistant from the original.
1. If you use the edge loop tool in the graphite tools, if you drop a line then hold ctrl+shift (if i remember correctly) and drag the line to an edge to the left or right it's going to straighten the loop then you can move it back into position. alternatively you can put on edge constraint and use the set flow, see if…
I was wondering if anyone knows how to do these 2 things inside of 3DSMax: 1. I need to straighten out this blue edge. Normally I would use a "make planar" action but since this edge is angled this will not work in the traditional way. 2. My second issue is similar to my previous problem. I would like to mirror the right…
Take a look at my example file. I rotated the model's pivot 22.5 degrees, so then I can use Parent transform space to move/rotate/scale at that angle. The workaround you mention is exactly what the Clone modifier does, except it's all in the modifier instead of having a bunch of instances in your scene. The only drawback…