Hello guys I'm trying to understand PBR and PBR workflow more. I have a good experience with it and was able to create a couple of project with PBR. Now there some small things that I want to understand more. What is "Linear" and "sRGB" in PBR process? How does it work and implemented in both Marmoset toolbad and…
Those values are just on the 0 to 1 scale for their respective color spaces. Lets say you make an image that 50% grey in photoshop and import it, if you check linear in your target engine, it's going to have a value close to the value for ceramic, if you check the option for sRGB, it's going to have a value close to brick.…