-Increased # of polygons used for barrel sides -Decreased # of chamfers around ridges -Reduced the # of insets on top surface -Eliminated Mudbox noise -Resolved streching UV's on face -Starting to clean up paint job -Shifted Red and Yellow texture hues to closer match reference -Working on Metal and Roughness maps (very…
Great you are showing single assets! Maybe give some more background? What stage is this in? I'm going to assume this is WIP. Did you want to copy the barrel from the reference? Because yours is a lot less interesting and looks like something one would come up with without using reference. The dents look like fairly big,…