Hi Somedoggy. I really like your above texture. I've been struggling with getting that chaotic brick work design. Care to share your technique on that one? Distance node?
I revised the original concrete substance I posted in the OP. Next up is redoing the paint substance and making it follow the normals/height of the underlying concrete. This was posted in the Substance thread but I figured it's a good update to go along with the above: There's some great discussion about the technique in…
So I've been getting back into this project :) Currently blocking out the church building which you can see the old stairs leading up to in the photo above. All of this is a big mess right now. Just figuring out forms and placements. I designed the bottom so it opens up the alley more. Feels nice in Unreal. The windows…
I've been jumping all around lately! Here's a huge image dump. For London: New wall light, just needs the glass and bulb. Glass I've figured out nicely in UE4 but the bulb will need special work for my dynamic lighting setup. Worked a bit on a curtain setup to sit behind my various shop windows but MD has been bugging out…