Good afternoon, Polycount! I have been a lurker in the website for a while and decided to finally try my chances here. I am -very- new to the whole realm of 3D, it has been a very head-cracking but fun experience. Back in November I wanted to partake in Blizzard's student art contest, and I made a character entry which can…
Good luck with the project :D Do you plan on rendering everything in Maya? Why not put it into a game engine? Always a good skill to be able to show your assets in-engine, and now that for example unreal 4 is free... Also, I can highly recommend this tutorial by Jamin Shoulet for texturing, not 100% sure but I think he…