Why is it when i run the command "source SubstanceMayaToolset.mel; SubstanceMayaToolset();" it gives me the error "// Error: source SubstanceMayaToolset.mel; SubstanceMayaToolset(); // // Error: Line 1.32: Cannot find file "SubstanceMayaToolset.mel" for source statement. // " Im using Maya 2014
Usually this error means that : - The path contains some characters that produce errors - The FBX mesh use a a version too recent for the bakers - The mesh doesn't exist on the disk
Hey Froyok, there seems to be a bug when export settings are set as FBX. I'm getting an error in the CMD that says: Computing... Error: Scene File_Location.fbx couldn't be loaded! echo ---------------------- I'm running Maya 2016 SP3, I've tried exporting FBX versions 2014,2013,2012 - all giving me the error. Exporting as…
Could be a bug, my tests with the cage mesh weren't as serious as with the rest of the workflow. Do you get any specific errors ? Either in Maya or the command window ?
The script works by creating a .bat file on the disk to call the batch tools. By default the file is removed after the bake, but you can enable the setting to keep it. There is probably an error in the path to the mesh file, but without the .bat I can't know for sure.
"* Computing... * Error: Scene File_Location.fbx couldn't be loaded! * echo ---------------------- " I have the same problem. II little trick to fix it (it work in my case): 1. Turn File Dialog to "Maya default" (link) 2. Try To use DAE Format in Substance Maya Toolset (FBX still not wor).
"* Computing... * Error: Scene File_Location.fbx couldn't be loaded! * echo ---------------------- " I have the same problem. II little trick to fix it (it work in my case): 1. Turn File Dialog to "Maya default" (link) 2. Try To use DAE Format in Substance Maya Toolset (Pure FBX still not working).
In this situation the only thing that matters is the name of the groups. Then you just have to select the low-poly group before starting the baking. I'm already merging meshes together if you selected the "convert smooth" setting (otherwise I just export the HP group with everything underneath it). If you get a 0% progress…
Hey Froyok, Whilst the baker works with just singular meshes it doesn't seem to work for me when baking multiple meshes down onto a singular one. I'm often left with the percentage bar stuck at 0%. It'd be better if it crashed and threw out an error report, meaning I could make the change that is causing it to freeze. Am I…