still can't get presets working... I`ve uploaded the test case here: https://www.dropbox.com/sh/t23dcy1ezqs6v2k/AABsVxWy0hdeMS-B1DUZeqq_a?dl=0 with one id map it generates the materials, the other doesn't. hex code for color is identical. difference is that there is one more color in the map that doesn't work... any ideas?…
Thanks akaChris for the quick verification! This issue has now finally been fixed. Here are the latest files (same download link as before): script.rar -- extract the "script" and "calibration" folders to <SUITE PATH>\script\ The core issue was that DDO expected material IDs to be specified when creating a project in order…