I've been using Marvelous Designer for almost all the player customization stuff in Rust. I can't recommend it highly enough for realistic clothing. Here are few examples of things I've made with it: https://www.artstation.com/artwork/rust-hide-and-burlap-clothing https://www.artstation.com/artwork/more-rust-clothing…
So how many people are using it now and what do you think of it. i am still thinking it's a abit annoying and generic looking, but is might save me some time when trying to get a nice 'volumes' for trousers for example my main beef with it is that it does not produce enough creases unless you have baggy clothing on extreme…
Great tip Mongrelman, nice job on that jacket as well. Something I've had success with is increasing the friction coefficient of a material (under the material's Physical Property tab). Doing this means the folds are more likely to stay in place on something like an arm for example while you're tweaking, giving you more…
well the interface is not that complicated, because you realy only have a few tools and options. that said it doesn't make creating cloth easy. you just become more of a taylor rather then a sculpter. i've been using it for a couple of projects now and it has its ups and downs. for example certain types of clothes are very…