It's a good start! But the texture is still lacking that "pop" to it... it's looking really flat to me atm... I'd definitely refine the blade, as right now you can't really tell what kind of material it is... is it meant to be crystal? some kind of stone? metal? just needs a little more variation on it's surface... here's…
Honestly that's some pretty bad material definition reference. The one on the left looks like it's all one material, mostly looks like plastic. The cracks on the right sword make it looks like it's all made out of stone. Here's a better example of metalic surface: Unlit metal is actually pretty dark. The reason why we see…
Interestingly, you've all pinpointed a specific problem I've been having. I couldn't really work out what the materials in the original concept were meant to be and kind of just clung to copying it as accurately as I could instead of having the confidence to decide what materials they were and change my texture…