The face somehow to me doesn't match the quality of the rest of the body. It could be because you need to put expression on his face to make it more believable and also the eyes look like they're facing different ways.
It's been a little while since I posted because I haven't had a ton of time to work on this, but here's what I've been working on. I think I've got the primary and secondary forms of the face looking better now. It isn't going to really look right until I get a mustache and other hair in but I'm comfortable with the…
Looks pretty darn good! The face looks nice but it also looks very carefully done. I miss the facial planes that give it the character that you can see in the ref images you posted above. Looks like there is a lot of ambient diffuse in the material making everything soft atm. I think you could be a bit more brutal with the…
Thanks for your comments! I'm trying to finish up the high poly now, all that I have let to work through is the boots I think. I'd love to have some critiques on the rest of him though in case there is anything I can fix before I move onto the low poly. @kanga I lowered the wax modifier slightly and angled the face a…
Thanks for the critique guys! I'm planning on posing him in the low poly for the final. I'll definitely try to make him have a bit more weight and I'll adjust the low poly with those proportions in mind. And I'll add some bend to the knees as well. :) I have to finish this project for a class, but I'm definitely going to…