In addition to learning 3d modeling packages, have you emphasized the importance of learning 2D foundational art skills with your son? Artists who have an analogue drawing background tend to produce superior work, particularly when it comes to sculpting due to having intimate knowledge of forms, tone, color theory, etc.…
If he's not a complete idiot and is even a little bit artistically inclined, I would start him out with Zbrush. I think it's one of the easiest programs to learn for people who have never used any other 3d program. You'd be surprised what kids can come up with when they get older if you start them out early enough...
I say start him in Zbrush. With guidance, a good start in there will introduce him to thinking in 3D and to working with topology - actual box modelling will flow naturally later when he wants bits he cant make otherwise. UVs and texturing much later. Fewest barriers to creating artwork, the rest will come once he's…
3D studio max seems the easiest to learn and most forgiving. It's less complex than Maya (no history, no complex node management) and more intuitive. Especially for modeling the modifier-based workflow is pretty well suited for a beginner and for a clear and logical step by step approach. I actually started and taught…
I started modeling at 12 with "spline modeling" in a program called "Animation: Master" I wasn't considering games at the time and was content making whatever. I did a lot in that program at the time and over the couple years I used it and I could easily say most of my modeling/rendering ability comes from my time with…
I started with 3D Studio DOS (must have been 14 or 15 or so), then moved to Cinema 4D because Max was inconsistent as hell. The very first things I created were much simpler than poly models - mostly lofts and lathes and objects build from a combination of shapes. Later I did some poly modeling. I think the whole UVing…
That's a very interesting question ... I would think that a very intuitive way to get into modeling would be setup whatever program you end up picking in such a way that boolean operations are *very* easy to access - like setting simple scripts and buttons to make the combining process as straightforward as possible. Now…
Wow, guys, thank you for the timely responses. @huffer--To be honest, Max is one of the only ones I'm leaning away from. Only because even though I'd used it professionally years ago, it's been so long since I've touched it I'd be back to newbie status now. But hearing that you jumped into it at his age, and by yourself no…