There's more than enough shaders available, I would personally recommend the Alloy shader package that comes with a bunch that do this. The team provide great support too. If you want a fiddlier but free tool, you might want to try Lux. Do the vert painting outside or pay a programmer to write you a simple but effective…
Hello Polycounters ! I'm working on some grounds on Unity 5, and I want to mix textures to create variety. I've done it for film in the past inside Maya, and I was thinking it would be easy to do in Unity. I've seen that it's a very basic feature in Unreal Engine 4 ... But in Unity, it's not a smooth workflow at all, there…