I bought Designer several years ago. Now it's even not installed on my pc although I do use hi-res texture templates i did there all the time. Concrete and rusted/painted metal mostly. Nodes are too tedious to do and not that streamlined comparing with Fusion for example. To make your own unique noises you would need to go…
I like it, you can set up a lot of baking stuff inside substance designer. I've skipped all the procedural make art nodes so far and baked my polypaint as an albedo base.
Froyok: sorry for coming off as anti-procedural, maybe I am a little bit, lol. I used substance to bake almost everything out except for a thickness map I did in xnormal, here's my graph: