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Author:
velja_bvath
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Baking Procedural Texture Control
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Baking Procedural Texture Control
Topic by
CreativeSheep
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Mar 2015
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Technical Talk
I want to bake a procedural texture in Maya, but only a selected procedural texture in my shader tree is this possible, must I create a custom shader of the procedural texture and apply to the Texture bake set attributes > custom shader ?
Re: Baking Procedural Texture Control
Reply by
rexus
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Mar 2015
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you should be able to bake a procedural texture like you would bake out a low to high poly mesh' Duplicate the model and bake out a colormap
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