Hi everyone, I'm new to polycount, awesome to be here. I have a couple of years experience with general 3D work but am just starting to specialise more in character art. I wondered, is it a bad idea to show tutorial based work on a showreel/portfolio? Recruiters must see a lot of the same tutorial based work on many…
No. Don't use tutorial subjects for your portfolio. Use the knowledge and tips you gain from the tutorial to do your own thing. Even if it's in that style. It depends what you are doing exactly but a big part of the job of making video game art is telling a story through your art work. It is not that difficult to make art…