Cool, so it's pretty dummy proof then. I was kinda paranoid about uploading something and having some part display incorrectly like calling my normal map albedo or something else dumb since my HTML skills are so rusty. If it's all included and it just works then I'm all good and await your awesomeness.
Well that's awesome. This could really help artists share their work and get detailed critique; I mean of course now you can already share a .tb2 file, but who does that anyway? And who could be bothered to download and load one up? I hope to see this used quite a lot on polycount. I wonder how popular it will be for…
Okay, I just want to say this. I've baked so many alright AO maps previously using either xNormal or Blender, combining both the high and low versions of AOs with varying results. Mostly just them being mediocre at the end. But now with Marmoset... first AO bake = ultimate perfection! Awesome work guys at Marmoset. Super…
Hey EarthQuake I love your viewer!, I miss use Marmoset already as production render for some product visualisations and its so awesome. Could I wish some features? What would be most exciting: - set a transparent background for working in z-index in DOM. (see trough <canvas> aka background:transparent; ) - choose non…