Just watched the video. Awful. I don't think they understand who they are marketing to. And if this is an Autodesk product espected to be used with other Autodesk products, there is no way they can compete price wise. I don't think they expected UE4 to be free xD
Given the reputation of AutoDesk software in the past, it might not have been the best idea to make this teaser trailer in a "glitchy" style. Just saying.
This is a good idea for Autodesk. By doing this they learn more about pipelines, and that will improve Max/Maya/Motionbuilder for game production no matter what engine the asset is destined for.
That would be great, but honestly have Autodesk ever done anything like that in past, ala Twitch, google hangout etc? Can't see that happening. Would be great though.
[ame]http://www.youtube.com/watch?v=E06cNv55jTs[/ame] I found some not green images on the autodesk website, looks alright don't it. Autodesk makes all of our other tools, it makes sense for them to try to make a game engine. http://area.autodesk.com/assets/img/events/gdc2015/fatshark_004.jpg…
The more game engines the better but the editing of that video is pretty much eye herpes inducing. I am interesting in seeing exactly how this will benefit from being part of the "Autodesk-family", seamless Maya integration would be awesome.