While it would be awesome and would totally turn things around (since the biggest weakness of Mudbox lies in its inability to create and edit meshes from scratch), I honestly doubt that it would ever happen in a satisfactory shape or form, considering how unstable MayaLT can be. I doubt that the viewport would ever be able…
Unit : from what I have experienced it is actually a rather common practice, for greyboxing but also for final levels with Maya/Max/Modo being used as a full-on level editor - complete with model instancing, metadata saved to and exported from the Maya scene, and so on. An example from The Order : Of course I am not saying…