@akaChris Cool aesthetic style there, is that just your geometry and basic materials with diffuse colour? I'd be really interested to know :) Cheers, K
@david1983 - good to know the fees for market place thanks, i had no idea. sure, looks like a nice price for diffuse and bump/height scans, but still leaves a few maps to make (spec gloss/metalness). From looking at the 'megascanner' video quixel showed, it would appear it's much more involved than standard photogrammetry,…
I'm importing my .objs, normal maps and diffuse maps. For some reason when I'm using DDO for materials and texturing, it looks very pix-elated. I don't know if I made my model too small if my maps are too small... I don't know what the issue is. I don't know how to fix this problem if there is a setting issue taht I'm not…