More WIP, This time a brick wall for the Horror pack. (On that pack, more details will follow soon ;-) ) So far only the height and normal are shown. What's left is mask generators, and diffuse/roughness/metallic. Made with Substance Designer 5.
Working on a new free Substance. This time a classic fan style pavement. (I noticed this was a very popular pattern here, so decided to try it for myself :) ). What is left to do are the bevels, they are a bit too sharp. The diffuse, roughness and metallic maps. Dirtying it up, and refining the patterns a bit. So far…
Thanks guys! @DanleiR17, Yeah that dungeon wall was a lot of fun to make. I used some directional warps to get the random look on the stones, and scatter the noises. Also the slope blur helped with the grout. (Pulling it down with several slope blurs, and using a max blend to mix it together). For the alien material i kind…
Hey guys! It's been too long since I have posted here, I have tons to catch up on. Recently I added more stuff to my Artstation blog and store, feel free to check it out. I started a youtube channel as well, showing what you can do with some of the recent tools I made, you can check them out here:…