More WIP, This time a brick wall for the Horror pack. (On that pack, more details will follow soon ;-) ) So far only the height and normal are shown. What's left is mask generators, and diffuse/roughness/metallic. Made with Substance Designer 5.
the bricks and granite tiles are really well done. I feel your bloody tiles are not up to the same level. I think the blood should overlap the tiles more, blood is a liquid but pretty thick, and your tiles shouldn't have such a slant that it prevents the blood from seeping over the next tile . On the tile pattern itself, I…
Thanks Dustykhan, I would love to see what you've used the knots in (If you guys want to share screenshots i will put them on my blog in the wood post if you would like that). What I did (cant share too much, sorry). Was copy the bricks node I used for the boards, and have a wide gap for each board at the horizontal ends.…
the bricks look mice, especially the grout. As you say, the dungeon wall need sharper defined stones, it looks a bit too gooey right now. The surface feels a bit too lumpy as well. on the paint peeling, you may want to mask the curving effect on some parts of the peeling paint. It feels a bit too uniform at the moment.…