Hello I am creating a modular building. I have 6 weeks and this is the 4th week. I currently have it in UE4. I have a question with how I should go about the silhouette for the main building pieces. I used floaters but it created poor shadows. Any suggestions? Thanks! Progress so far
I agree with snake85027, and to add, I think the bricks are too large. Compare them to your reference. The bigger bricks mess with the overall scale and make the building smaller than it should be. For the brick texture, I think you're adding too much contrast to the actual texture. The contrast in the bricks in the…
looks good, wish you would go back and work on the brick texture. Use crazy bump or quixel or bring it in as a displace map in zbrush and build a model there to make your maps from.. The texture looks flat, meaning there is no bump coming out.