Would you guys recommend me some good hard surface tutorials for Maya? I want to start from simple to complex, and how to approach a concept art. Please don't recommend me DT, because i don't really understand them
Are you just starting out or are you learning some new technique/approach ? Any previous works to show your current skills ? Guns or Vehicles or Giant Robots with Death Rays or building ?
I know something, i am not total newbie in this, i just can't figure it out how to model certain shapes and forms, and techniques. Whatever, from props, game assets, complex assets.