Hello Polycount and fellow Substance users, I am in charge of the the SD pipeline at our studio and also had a user story a while back on Allegorithmics website. Recently I have been documenting the pipeline and my thought process so that others can pick up where I left off if need be. While doing these videos I thought I…
Thanks for sharing this with us. It already helped me and I just watched the first 2 videos. It's great to have a community like this with Substance and people like you who are willing to share!
Thank you Nicolas! Now I know why I should use Aliases and that"s great. But how do I use them exactly? I can check/uncheck them when I export a substance with dependencies. What if I just safe it like a normal .sbs? Does it have to be just in the Folder which I declared as my Alias-Folder? To see my 'Aliased'Substances,…
Aliases becomes necessary only if you start having a lot of custom nodes and you plan to share them across a team. Substance files (.sbs, packages) can be dependent from each other: when you drag&drop a noise from the library into a graph, you create a dependency to that node. So when you open your package again, SD looks…
Thank you so much for sharing this, getting a peak of how a studio uses a tool like Substance is pure gold for a lot of people learning the program and game developing itself.
A lot of the videos are not public. But things that are more general theory we were fine with sharing. It's rare that I post on social media or forums (last posts here were in college i think) but I gathered a lot of information from it all when I was learning so I really wanted to try and give some back...even if it was a…