Sorry for the lack of progress as of late. So I started this project with no knowledge of UDK or Unreal 4. I now possess a lot more knowledge after cramming for the last week on it. The announcer tutorial man now seems like a close friend. Blueprints, materials, camera controls, water creation via gerstner wave (not quite…
It's been rough between work and scrambling to get everything together for GDC. I've managed to put together some modular pieces. There are oh so many more to make But so far I've gotten over pretty well with just these few. Tomorrow I've got to print out portfolio stuff and redo a few things for my website. Time is…