i dont think copy/paste mask work with custom mask. You have to copy/paste them manually. when you have dynamask open, you can clic on the brush icon (buttom of ui window). It will take you to the custom mask folder in the photoshop window. It has a green marker next to it. that's where your custom mask should be if you…
Torture won´t be necessary today! There are a few way of copying a custom mask. Simply copying and pasting a mask won´t include the custom paintings though, but you can always duplicate the layer and switch out the material. You can also copy the mask (click the mask in the layer stack ctrl+a, ctrl+v) create a new document…
I was looking for a solution that didn't require me to do all those work around, given that I'd taken the time to paint a custom mask for the material on the knee pads. I tried to use 'copy mask' from the material and 'paste mask' on the main material, thinking all i'd need to do was invert it. But it did't paste anything.…
It already is avoe the cloth material. The problem is that DDO wants to overlay the normal (rightly as it picks up the base Normal for the model). I can't figure a way to mask the normal for the cloth material unfortunately. I have tried clickin on the right of the material anc using copy/past maske, but that doesn't seem…
I know i can't As for material ID, again you can just copy your custom mask, open your input color id map, paste your mask and paint an id color with it, though make sure your custom mask is high contrast. Dont think it would work with blurry stuff. Then just reimport your id color map. Don't think there's a way to do that…
Sorry, I was wondering if this question could be answered. How do I copy a hand painted mask (for the material group) and apply it to another material group. Or, can I take a handpainted mask, and quickly (ie at the press of a button) make it a material ID?
I've sorted the normal issue. It was normal behaviour as the layers add their normal to the one below. I did that manually as a hack. What I'm trying to get an answer on is how to better use hand painted masks. These two questions specifically.... How do I copy a hand painted mask (for the material group) and apply it to…
I have a mesh I'm testing things out on. Although I have some material ids, there are some bits I want to add to. If you look at the knee pads on this mesh, I originally had it as part of the trouser, but think it looks better as a different material. I added a smart material, and masked it manually using a painted mask.…