1) Yes you can do cloth simulation in UE4, there's an example of it in the example content projects. https://docs.unrealengine.com/latest/INT/Resources/ContentExamples/Cloth/index.html 2) You can also use jiggle/spring bones instead of cloth simulation, it's more commonly used in games, at least in the last generation,…
Hi guys,needed this topic for all the doubts I have,I'll put them all in this place :) Todays doubt is regarding this tutorial page about baking normals for UE4 https://docs.unrealengine.com/latest/INT/Engine/Content/Types/Textures/NormalMaps/Creation/index.html The thing that gives me doubts is the guide saying "The…