Hey all, I'm currently writing an essay about roles in the industry as part of a uni project and I'm specifically focusing on concept art. I wanted to ask anyone with experience in either AAA or Indie studios what are the differences between indie and AAA for this role? Such as creative freedom, benefits of working there…
Indie development definitely involves wearing a lot of different hats. I can speak from experience of working with extremely low budget teams working towards a goal of breaking into the industry. So above free college work but just below fully funded indie studio work. One of my primary reasons for doing indie work was to…
So, a lot of this really depends on the specific studio you are working for. Not all indie studios are the same. Not all AAA studios are the same. But here's my personal experience. Indie -Less hours -no crunch -Wear more than one hat (not JUST animating all the time. rigging, scripting, some modeling) -More influence in…