@Mr.Khann: Really like the front! Back is a bit boring :( edit: Finished my fist diffuse only texture pass. I'll work on it more once i get the the material creation/tweaking.
Thanks everyone ! katzeimsack, your Techies is looking amazing Unlit diffuse from marmoset, and in game screenshots with masks And Deadman made a quick preview video [ame]https://www.youtube.com/watch?v=IzFBFRiLJhw[/ame]
Trying to set up a turntable in Marmoset Toolbag. The alpha on the diffuse doesn't show so I've added it (creating a brand new material afterwards) to the normal map and chacked 'alpha from normal'. Still can't get it to show in preview window. Any ideas?
started plonking out the diffuse. first time using mudbox for anything other than painting out seams, it's workin out pretty well so far. it's a fair bit darker than the default antimage hat but we'll see how it works out once the masks are set up.
Diffuse textures completed for our Lich set Prophet9 and I are working on! Feels great to get back on painting textures. Bear with the lack of alphas around the veil (I can't seem to render it well at Maya, pardon my terrible technical knowledge). Now onto masks, wish us luck :D
I hear ya, seems to defeat the top down gradient thing a bit though. It is a great set. What's the possibility you have enough tris left to add gold cuffs? :D ========= Mine is almost done, final tweaking mainly on hand painting a few pieces ( The smoke and armor are still just gradients. Also need to bake some lightmaps…
@pixelherder: That thing is so boss! I really like the beard from #9, but I also really like the bowler hat in the original concept, and hat from #8. Looking forward to more! @ Seeingtriangles, MDK, Pior: Thanks so much for all the feedback guys! All was totally fair and helpful. I agree the head was looking really…