Development diary week 5 My primary focus for this week was the development of my model UVs and I started off with the main building. Next I focused my attention on the throne, it was a little more complicated to build as well some parts like the throne itself was relatively simple, the wing structures were infinitely more…
Development diary week 9 (final week) Our final week is upon us and I decided to make a few modifications before handing it in. The first thing on my agenda was to improve my crystal and I have been doing some research into building materials in unreal. One tutorial I found was particularly helpful in understanding the…
Development diary week 8 This week has been one of my more quieter ones as a university deadline demanded my immediate attention though I have made a few developments. The first of which is that I have fixed the file format of my normal maps so that they can be attached to my unreal materials. I imported the normals into…
Development diary week 6 This week has been one of reflection for me, seeing the throne designs of my fellow members of the community have shown me how much there is for me to learn, the necromancers library being one of my favorites due to its visual style. But such worthy foes only inspire me to learn more and develop my…
Development diary week 8 This week has actually been a busy one but I am happy to say that I am back on track. After a hour or so of work, I was able to recreate the diffuse map of my throne and complete it in its entirety. Next I turned my attention to the other components of the throne and using the same process used to…