Haha awesome! Im not a fan of the pause just before he starts running. I feel it would be better to have him start to run (just a few frames) before the camera cut, then when it cuts to the long shot, he's already running.
Progress on my Character Animation Set [ame="https://www.youtube.com/watch?v=fOmLbl-Z_NU"]https://www.youtube.com/watch?v=fOmLbl-Z_NU[/ame] Here is the link download, so you can run the EXE and check it out in real time! WIP thread is here!
[ame]http://www.youtube.com/watch?v=MvEgfSzBRkM[/ame] lets pretend the frame rate is not making our eyes bleed ... too much trying to do some cycles that are not standard symetrical runs and walks.. the walk is not really gonna be a huge part of the game, more of a flare of sorts gonna have him go into random aim poses…
https://www.youtube.com/watch?v=MEdTcpCROuw&feature=youtu.be Corrected the front feet..oh man..this was supposed to be easy stuff but yet it's giving me a headache. The wieght, the stride of the foot,the rotations.. And yes, I had references but it was from an adult bear and their body are much more longer, giving them…