This looks great. Are you going to be adding support loops to turbosmooth the whole thing and make a high poly source model or is this going to be a mid poly car model with supports loops to harden smoothed edges?
Update: I've fixed a few accuracy boo-boo's, and then began seperating, detailing and smoothing out some of the various components I already have. Most of these components have backfaces (for the sake of damage). I made my seperations first, and then smoothed it out. I opted to smooth via smoothing groups again and added…