Okay I´m done here! It has been quite a journey with this project and I want drain my brain here. I started with a weird idea and iterate A LOT during this time. At some point I decided to go with the sci-fi theme. It felt right choice at that time but it ended up looking wrong and forced like many said. Then I decided to…
Been working all night with the shader. I´m using vertex paints to control the different areas of the ground. Since it´s near water I wanted to get the sea shore effect. It´s using vertex alpha to color the ground dark in that area and adjust the specular. Vertex green is controlling the glossness and it also tone down the…