PlateCaptain, try one of the generic PBR presets. Should work pretty well. Have not used Cycles for a long time but its pretty similar to Octane and Octane works quite well with any on the PBR ones except you have to invert the glossy map and plug it in to the roughness node. If i remember correctly Cycles also calls…
ToRuKMactO , DDO generates a very nice gloss map for you. The whole point of DDO is map generation. Why not use that? Just click the exporter when you done texturing in DDO and it generates all the maps you need. By default , Albedo, Specular, Gloss, Normal and Bump. You can tell DDO to generate more maps but those are the…
Of course, specular maps should only be colored if you're representing a metallic material with them, and there are only a few metals that aren't grayscale. Semiconductors and dielectrics both are grey in the specular map, and dielectrics are usually around 51 sRGB. Gloss maps are of course always grayscale, because they…